AI Insights · Timothy · April 2023
Top 5 Subscription Games on iOS in UAE: Q1 2023
Discover the performance of the top 5 subscription games on iOS in the UAE during Q1 2023, with insights on downloads, revenue, and active users.
During the first quarter of 2023, the top 5 subscription games on iOS in the United Arab Emirates showed varied performance in terms of downloads, revenue, and active users. Here is a closer look at the trends for each game:
THTH: Love Is a Game NETFLIX from Netflix, Inc. saw its weekly downloads peak at around 762 in late December, with a fluctuating pattern that stabilized around 200 downloads per week by the end of March. Weekly revenue was relatively low, reaching a high of $8 in the week of March 20. The game’s weekly active users started at 2.3K at the end of December and saw a slight decline, finishing the quarter with approximately 1.9K active users.
SpongeBob: Get Cooking, also from Netflix, Inc., experienced a steady increase in weekly downloads, peaking at 234 in the week of March 20. The game maintained a consistent number of weekly active users, beginning with 280 at the end of December and rising to 476 by the end of March. Notably, the game did not generate any revenue during this period.
Twelve Minutes, another title from Netflix, Inc., had weekly downloads that varied, reaching a high of 176 in the final week of March. The game’s weekly revenue peaked at $15 in the week of February 20. Weekly active users saw a consistent upward trend, starting at 165 and increasing to 328 by the end of the quarter.
Asphalt Xtreme from Netflix, Inc. showed an increase in weekly downloads towards the end of the quarter, with a peak of 166 in the week of March 20. The game generated revenue sporadically, with peaks of $25 and $20 in early January and February, respectively. Weekly active users started at 622 and increased to 787 by the end of March.
Finally, Backgammon Classic Board Live by Adikus saw a steady number of weekly downloads, peaking at 111 in late January and again at 108 in the last week of March. The game’s weekly active users remained stable throughout the quarter, starting at 1.9K and ending at 2.1K. Revenue was minimal, with only a few weeks showing small amounts.
For more detailed insights and data on app performance, visit Sensor Tower.